5 DEMONSTRAçõES SIMPLES SOBRE THE FIRST BERSERKER: KHAZAN EXPLICADO

5 Demonstrações simples sobre The First Berserker: Khazan Explicado

5 Demonstrações simples sobre The First Berserker: Khazan Explicado

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A clara inspiração de modo a isso foi Nioh, que também utiliza 1 sistema natural semelhante, mas isso tira 1 pouco do charme por um Souls e a graça do explorar 1 mundo interconectado e achar caminhos bem escondidos entre as áreas.

A gameplay parece amplamente a de Nioh, ao ponto do quase parecer 1 sucessor espiritual do game. Khazan tem acesso a 3 ESPÉCIES de armas: lança, espada Enorme e empunhadura dupla utilizando espada e machado, com cada uma dessas armas tendo sua própria árvore por habilidades onde este jogador consegue montar builds completamente diferentes para este precisamente Género do arma.

For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

Nãeste sei se isso foi por questãeste intencional do design ou resultado do um erro, mas tenho a impressão de qual muitos vãeste chegar nesse ponto da aventura e se sentir frustrados através “surpresa” qual este estúdio preparou — porém vale a pena insistir um pouco para passar dela.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Outra coisa de que igualmente incomoda muito é este fato do progresso em atalhos dentro dos mapas nãeste ficar salvo permanentemente no jogo, quando comecei a tomar backtracking nos mapas anteriores para pegar ESTES colecionáveis da platina, me deparei usando todos The First Berserker: Khazan os atalhos qual eu tinha Livre, completamente fechados.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Online universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.

At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

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